The Spycraft CCG is a game of grand espionage and warring secret organizations. A tense game of bluff and surprise for 2-6 players.
The greatest among them are silent soldiers of private wars … wars fought behind the scenes for reasons we never truly understand. They lie, cheat, and steal to protect truth, integrity, and security. They kill to save lives. Spies specialize in treachery so no one else has to, and find honor in conviction alone.
The Spycraft CCG brings these anti-heroes to life, in a world where they have outlived their utility as government pawns. What happens when spies strike out on their own to change the world they helped to destroy? How far will they go to save it? Welcome to the first step toward a very different future…
This is a game definition for the Online Card and Tabletop Gaming Network (OCTGN).
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