Dec 03

Tempest Rising and some new features!

Hello all!

The third adventure deck of the Skull and Shackles adventure path has been added, and there are some really fun (and really annoying to code) scenarios in this one! Find tons of plunder in The Brine Banshee’s Grave, or earn your place as a true pirate captain by winning The Free Captains’ Regatta!

We’ve also added a few new features to the game, chief among which is the handling of scenario loot when you win a scenario. From now on, when the scenario rewards include Loot cards, these cards will be automatically dropped onto the table after the scenario (provided you fulfilled the win conditions of the scenario, of course!)

Finally, we’ve added several of the Pathfinder Adventure Card Guild Organized Play scenarios to the game, and though you cannot use these in actual Organized Play (online play is NOT sanctioned at this time), they’re still very fun scenarios with a host of special scenario rules, and I highly recommend you check them out! To get access to the scenario text for these, you’ll need to buy a PDF of the scenarios from paizo.com. Here are some handy links: Adventure Card Guild Adventure 1: Lost at Sea, Adventure Card Guild Adventure 2: A Pirate’s Life

Let us know if you find any bugs by posting here, and enjoy the new adventures awaiting your crew!

Pathfinder Adventure Card Game on OCTGN

Featured

This site is the home of the Pathfinder ACG implementation on OCTGN. You will need to own the original game and either have your cards to hand or scan them in to play online.

Enter a world of adventure with the Pathfinder Adventure Card Game, a cooperative game for 1 to 6 players. Each player has a unique character composed of a deck of cards and a set of stats.

Here you will find installation instructions, a user guide and a scanning guide.
The current release supports both Rise of the Runelords and Skulls and Shackles.

Work is in progress

Status

The game engine is currently in Beta testing…..

As things stand, Paizo have asked that no copyright material be distributed as part of this plug-in.
The game engine knows how to automate the scenario setup which saves a lot of tiresome card manipulation however all the proxy cards contain only the name of the card, its type and the set it comes from. All other card text is used under the Paizo community use policy and is based on information already in the public domain (i.e. the character sheets)

Obviously you can refer to your own cards to see the full rules text, or you can scan in your cards and add the images to OCTGN. If you do this, please be aware that you can only use the images for personal use.