Since yesterday, you may have noticed that sometimes the full bleed IDs will appear for you or your opponent. This is something I added in the latest update silently to hopefully catch you all unaware. These are the exact same IDs as normal but they just look cooler. As such I’m not using them constantly but they will appear at random, as a sort of “supercharged” start. They won’t have any gameplay difference though 🙂
There’s also a more interesting change, as I’ve recently added buttons to allow you quickly communicate with your opponent. For the moment they are a “Wait! I want to react.” button,which you should use whenever you want to stop your opponent from proceeding. The other is an “Pass / No Reactions” button, which you can use in many situations, but primarily whenever a card’s ability or react is highlighted green, meaning that it’s about to go off. A quick use of the “No Reactions” button will signify you have no interrupts in hand to disrupt it.
These buttons will appear on setup, one on each side, and you simply double click them to use them.
Of course the good ole “Pass” announcement also remains and you can still use it with Ctrl+Space.
All credit for the icon design goes to Loganoid from BGG and hopefully we’ll see some more good stuff from them 🙂
Finally, I’ve also added something for all those who get cooties just by thinking about using automations. You can now disable all automations at the same time from the game menu. No need to click 4 times to disable them all.
However, keep in mind that you don’t really need to disable all automations, if all you need is to avoid card abilities firing off on their own. First of all, since the latest update, all reacts/interrupts will give you a react window before they go off. So you’ll always have a chance to ignore them if needed. Second, you can simply turn HARDCORE mode on, which will effectively hide all automations unless you remember to trigger them at the right time. Finally, if you’re really dead set on not using the built-in react windows, not even in HARDCORE, then simply disabling play and triggers automations should disable everything you need, while still keeping the simple phase automations such as advancing the Dial on the balance phase, or clearing your focus and shield tokens on Refresh.
Also please remember to let me know of any bugs or flaws you find, if they haven’t been reported yet. If nobody lets me know, I can’t fix them and you have to suffer through them forever. And we all know where suffering leads to…
As always, enjoy!