Just to keep you fighters informed, version 0.6.0 has been released. It includes several bug fixes and the new and shiny Phase Toolbar (at the top-right corner of the game board). Now you can click on a button of the toolbar to go directly to that phase.
Also the SP cost of some cards have been reviewed… again. Please take in mind that the game is still on beta stage and we are working hard to balance it.
The latest and unfotunately true Doomtown:Reloaded’s Pine Box, is now available for online play. All basic scripts have been added, but I still need to script some trickier cards:
- Morgan Regulators
- Protection Racket
- Gateway to Beyond
- 108 Drunken Masters
- Tse-Che-Nako’s Weaving
- De Annulos Mysteriis
- The Law Goes Underground
- Gomorra Gaming Commission
After almost half a year I am happy to release the first block of DMR. Episode 1 is based on a war between the Hunter and Alien factions. There is a new card type “Super Psychic Creature”. This time, I received some assistance from members of the community for pulling card data and images from the wiki. Also, nitrox developed the proxy system which automatically translated most of the card images in the release. A big thanks to all contributors 🙂
The release contains the following new sets.
DMR-01 Episode 1: First Contact
DMR-02 Episode 1: Dark Side
DMR-03 Episode 1: Gaial Victory
DMR-04 Episode 1: Rising Hope
DMX-01 to DMX-07
DMD-01 to DMD-04
Year 10 Promotional Cards
Please download the DMR image pack from the following link:
Please report any bugs or issues in the following section:
Card automations will be implemented in future updates.
If anyone would like to manually translate some of the untranslated card images in the release, please let me or nitrox know. Thank you 🙂
Kaladesh is now available to play! Image packs are in the downloads page
Sorry for the delay in getting some of these sets up, we should now be caught up with all the new Force of Will set releases, including Curse of the Frozen Casket, Vingolf 2 and the Lapis Starter Decks.
Image packs are available in the downloads page.
Scripts untested so let me know if you find any bugs
Been awhile since I have posted an update here. Galactic Ambitions, Redemption & Return, and Ancient Rivals have all been added. All cards that are reprints of old cards, and most cards that have game text similar to existing cards have been scripted, though not all. If you have cards you’d like scripted, feel free to comment here, or on CGDB, or on the Discord server.
Image packs, other than the ones currently linked, are not available. I am still working on tracking down the older image packs. I will post an update when they are available againg.
Almost done boyz, two more to go !
Let’s just hope these won’t be the last 🙁
in the meantime, let’s dissect some humies !
(and as always, image pack changelog and stuff here)
The new MTG update adds Conspiracy 2 and FTV: Lore to the plugin. Low-res image packs are available as well.
Hi-res image packs are also now available for Commander 2015, Oath of the Gatewatch, Shadows over Innistrad, Eldritch Moon, Eternal Masters and Blessed vs Cursed.
The Alien Battles has been added!
Couple of changes to support the new game mechanics in The Alien Battles have been added:
“Additional deck editor entries were added for both Equipment and Facehugger Pile cards. If a card is supposed to go in the Facehugger Pile then please add it to that section. This will auto-load to a new Facehugger Pile that I’ve added into the game (will be right next to the Removed from Game pile and is collapsed by default just like the RFG pile). Clicking the icon for it will expand it out so you can view it.
New pile added: As just mentioned, a new pile for the Facehugger cards has been added to the game engine. The process of using this pile will be to randomly draw (right click on the pile and click Random Draw) to randomly draw your card from it when Ovomorphs are trying to hatch.”
Updated image pack (needs to be applied after updating): https://dl.dropboxusercontent.com/u/7601097/VS2PCG.o8c