Wrath of the Righteous is finally all available in OCTGN, and the last two chapters have some really fun, crazy mechanics in them! I don’t want to spoil anything, but you’ll find a fun bonus at the very end of the last chapter…
One major recent update was the addition of the ability to build a new location. You can now right-click on the board, choose “Build Location”, then type in the name of the location, and it will be built (without any associated villain or henchmen.. you’ve got to go get those manually!) If you type the name incorrectly, you’ll get an error, nothing will be built, and you can try again. Please let me know if you see any issues with this new functionality!
Now that this is all in there, and we’ve got a few months to wait for Mummy’s Mask, I’m going to try to get more of the Class Deck information added in, as well as more Organized Play scenarios. Please let me know if you find any errors in the normal adventure path, though, so that I can get those fixed!
Various bug-fixes are included in this update.
Majority of the commonly used cards in set 35 format have been automated.
New set additions beyond DM-35 are not yet planned for the near future, due to unavailability of databases and card images in English. Expect to see new set releases after a few months. Any assistance is welcome.
I have pushed out a small update, adding the proper card text for Battle For Zendikar, and included the Expedition lands. The low-res image pack was updated as well.
The most recent minor version update adds the pre-release version of Battle for Zendikar. Thanks to T-A-B for submitting the set spoiler data and the image pack! The Image Pack is included in the downloads section.
A later update will include the proper Gatherer release of Battle for Zendikar, with additional enhancements to the game plugin.
I’ve successfully added the Chapter 4 cards to OCTGN! All of the scenarios should work correctly.
I’ve also fixed the Promo scenario “The Land of the Blind” so that it correctly deals with the Gholdako henchmen. To win the scenario, you have to find all six Gholdakos and set them out on the table anywhere (don’t put them in one of the current card piles!) Then, at the beginning of the next turn, the game will count the Gholdakos on the board and if there are six, you win!
Finally, there are also now decks available for both Ekkie, the promo goblin character, and Arueshalae, the new character found in chapter 3. Arueshalae’s deck is not complete at all, so you’ll need to go into the Deck Editor and add cards to her deck before you actually use her.
Let me know if you see any issues, guys!
We will be migrating the OCTGN game directory to its new hosting site starting today, which could take some time to set everything up. All game Admins, please make sure that any URLS pointing to pages within this blog, both internally and from other web locations, use the www.octgngames.com URL.
I’ve added Wrath deck 3, Demon’s Heresy!
I also fixed a bunch of bugs and made some of deck 2’s scenarios that were not working correctly (hopefully) work correctly!
If you have questions, please feel free to comment here or email me at firstname.lastname@example.org.
Call of Cthulhu 188.8.131.52 has been uploaded.
This version contains the card information for the latest Deluxe Expansion “The Mark of Madness”.
My computer recently applied several new Updates from Microsoft, and one of these (I’m not sure which one yet) caused some problems with Fonts in the Call of Cthulhu Plugin running on Windows 7.
If you are experiencing this issue, please go to Microsoft KB3065979 for a patch that seems to resolve the issue.
It’s time to reboot, more info coming soon.