If you have any feature requests or find any bugs in the Arkham Horror: The Card Game module on OCTGN then post your comments here.

If the bug is with the OCTGN program itself (rather than specific to the Arkham Horror module) then you can raise a bug report on github.

15 thoughts on “Feedback

  1. I don’t suppose anyone on your team picked up a copy of Labyrinths of Lunacy from GenCon and are working on prepping it for an image pack?

  2. Hi,

    When I play the first scenario of Dunwich (Extrascolar activity) I don’t find the experiment. Do I miss something ?

    Thanks in advance.


  3. For Essex County Express and beyond: In Miskatonic Museum, if you grab the necronomicon, you’re supposed to add an elder sign token to the chaos bag. But, there is no way to do so as there is no extra token in the continuing mythos packs. I mean, I would rather NOT have the elder sign token, but I do want to play the game correctly. :p

    • Well, this may sound tedious but there’s a fix to that. After you load your chaos bag, load another bag of different difficulty. They will stack up with the previously loaded token. If you go to Global tab and look at all the tokens, you can remove all the tokens from the second bag with except for one token that is uniquely different from other tokens from your default chaos bag. Treat that token as the Elder Sign token, and you will start the scenario with 17 tokens in the chaos bag.

      For my case, I loaded my Standard bag, then loaded the Expert bag. I removed all the tokens from the Expert bag afterwards, leaving only the “-8” token. That will be my Elder Sign token.

      Hope this helps. Enjoy your campaign.

      • There is an easier way: you can just use add a card (ctrl-a) and search for say -3 (the token is actually a card in OCTGN). You can than just drag it to the chaos deck (maybe shuffle after, don’t know whether that is necessary). You will have to do this every scenario. Otherwise you can go to the deck editor load the bag there and add the missing tokens. Then save it under a different name.

  4. Tried to install different games, but says there is a problem with plugin. Checked, tried differend devices, different networks, but doesn’t work.

  5. I am new at this and I can’t figure out to play solo with 4 investigators. I have built 4 decks but the game just wants to lump them together under one player, me.


    • This should help you on your way:

      (Note that 4 decks might start to get confusing. But it should work in principle. If you want to do everything from one window you should first load the decks in each of the different windows etc. Then do the mulligan also in the different windows (it won’t work from the wrong player windwow). Then after that you can take one window and take control of everything in that window (and set hand visibility of all investigators so that you can see everything). From that moment there should be no problem with things that can only be done from the correct window.

  6. *one of the two cards of the The Miskatonic Museum Mythos deck “security office” ( “The Miskatonic Museum #129. The Miskatonic Museum #12”) is missing

    * “Agenda 1b” from The Unspeakable Oath is missing too

  7. Is the seal mechanic being programmed into OCTGN? Having trouble sealing away tokens? At the moment you have to put them into the victory display….

  8. I have noticed a little error with the game’s saving system. After loading a previously saved game, it´s impossible to return an encounter card to its deck once you´ve draw it. If you choose “shuffle into deck” option, the encounter card will be shuffled into your character´s deck instead into the encounter´s deck.

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